Violin Iliev's blog and homepage

20Nov/090

3D Adventure Dev Kit progress…

Hey did I mention that I've started porting 3D Adventure Dev Kit to C++ and Irrlicht 3D Engine. This once again is going to slow developement down. But for good. With C++ and Irrlicht now we have more speed and features. The new program will run on Windows, Linux and maybe sometime at MacOS. It won't have many editors like the previous versions. It'll be more object oriented. This means that everything in the game will be constructed from objects. For example the terrain will be an object. When you place it you'll be able to access several properties or even an object editor. Events could be assigned to objects. For example: On Use, On Pick Up etc... I'm still in a design phase but for now it's going on very good and the new interface looks very proffesional. Fear not proffesional look doesn't mean harder to use . It does however meens more flexible and more feature :)

Take a look at this screenshot:

3D Adventure Dev Kit Preview 1

3D Adventure Dev Kit Preview 1

There will be a Technology preview 1 very soon, so check frequently at www.game2make.com for this version.

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